Programming my game has forced me to think about the game mechanics and how fun the game is to play without any narrative, art, animation or sound! A narrative, music or art direction might make a game what it is, but it's worth bearing in mind what the bare bones of your concept are. You … Continue reading Week 3 Programming my Game
Category: Game Development
"Queer Cyborg Mystic, Honey P. Rosenbloom (they/them) infuses love into their works, be it organizing events with Friendship Garden Game Developers, unionizing their workplace with Alphabet Workers United, or developing games to build intimacy and connection. Advocate for inclusivity, deep listening, and magic, their mission is to build inclusive, caring communities that can withstand the unforeseen changes … Continue reading Inclusive Character Design
SPRINT 1Game DesignWeeks 1 to 2, SPRINT 2ProgrammingWeeks 3 Rapid Ideation 1Programming (4 days) SPRINT 3Narrative DesignWeeks 4 SPRINT 4Art DirectionWeeks 5 Rapid Ideation 2'Juice it or lose it' (4 days) SPRINT 5AnimationWeeks 6 SPRINT 6Sound DesginWeeks 7 Rapid Ideation 3Polishing the game Week 8
To start the challenge brief I ran through several ideas. Mindful that the materials discussed the pitfalls of starting a game design document with a linear story I brainstormed ideas with replayability and begun with the mechanics."Starting from the story is an approach with some pitfalls –perhaps most importantly, that games are fundamentally an interactive … Continue reading Week 2 Game Design
Challege Activity Do not feel you have to share all your answers with the group, although you can if you like. Instead please share a reflection on the experience, and your overall assessment of your current skills, along with an action plan of how you intend to grow your skills. Also please share any good … Continue reading Week 1 Skills Audit
Spark Forum Your game analysis using the game criteriaYour thoughts on what you think make the game special. Reading the criteria for the Week 2 Game Design Spark Forum activity, filled me with a sudden panic. Which game could I possibly choose, from the many, to analyse? I started to write up different games, changing … Continue reading Week 2 Spark Forum
Getting organised Following on from my SMART goals in Development Practice I have set up a resource (reading) list and course list for Indie Games Development. Notion can track what I have studied, along with my notes and I can plan out what I will study in the future. This way I can keep on … Continue reading Week 1 Game Development